Re: Predicting opponent's movements to attack
How about simply a bonus to DX that is limited to hand to hand combat with active opposition that you are aware of and can interact with (plus whatever power limitation is appropriate to the power source). This would also cover the defensive side.
How much of a limitation that would be would depend on the campaign I guess.
(EDIT: Sorry Missed the gun bit, broaden it out to include guns if they are in situations you think this precognition would work in)
If you wanted to make it skill specific I'd just cost as the skill with the power source limitation
__________________
Grand High* Poobah of the Cult of Stat Normalisation.
*not too high of course
Last edited by Tomsdad; 01-14-2020 at 02:20 AM.
|