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Old 04-26-2017, 07:22 PM   #27
Curmudgeon
 
Join Date: Sep 2011
Default Re: [Basic] Time to learn familiarities

Quote:
Originally Posted by Stormcrow View Post
It's not an assumption, it's what the text says.

"Any skill used to operate equipment... takes a penalty when you are faced
with an unfamiliar type of item."

Carpentry is not a "skill used to operate equipment." It's a skill that makes use of equipment, but it is not "used to operate equipment." That phrase means the reason you use the skill is to operate the equipment. You don't use Carpentry to operate tools. You do use Driving to operate vehicles.



That is not what I said, and it is not what the rule implies. The target object of the Guns skill is still a gun. Whether you're shooting it or fixing it makes no difference. The point of the skill is to make use of the item in the normal ways it is used. That includes driving, cleaning, repairing, or whatever else the skill allows you to do with it.
Woodworking, not Carpentry, and operating equipment is operating equipment. We've been talking about hand tools, mostly, but do you think I shouldn't suffer a familiarity penalty going from a handsaw to a table saw or from a table saw to a circular saw? (And whether you think handsaws are operated or not, table saws and circular saws certainly are.) Those are tools, even equipment, that can be, and are, used in woodworking, but they aren't absolutely necessary unless you're making a lot of something. A router will serve most woodworkers' needs, even for professionals, but if you're running off hundreds or thousands of feet of moldings, you'll probably want to switch to a shaper and you probably will take a familiarity penalty.
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