Quote:
Originally Posted by larsdangly
Consider (as a simple example) a capable fighter in +5 fine plate, +5 tower shield with toughness II and shield expertise - you are looking at 22 points of armor protection there.
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How could a GM resist filling their dungeons with smooth sided 10 ft pits full of water? Or switching to ship based adventures?
Maybe just one giant magnet at the bottom of the dungeon, covered in layers of skeletons wearing fine plate. :)