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Old 03-25-2006, 01:59 AM   #47
thona
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Join Date: Aug 2004
Default Re: Birthright to Gurps

That sould sound vastly familar to certain sect type of orgainzations, which basically focus on certain aspects. Nice.

I sort of like this approach. I am just not sure how well it transposes into a roleplaying game. As in: is this not so abstract that you basically more or less totally loose any real attachment to "real" things?

It is like building domains et al as characters, and then using an abstract combat system between them. This I like.

OTOH it looks a little like - being really really really really abstract. This I do not like.

I have to get my hands on it :-)
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