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Old 10-05-2018, 04:53 PM   #5
Helborn
 
Join Date: Aug 2005
Default Re: Jobs and critical success/failure

Here is Steve's Official correction of ITL pg 25 :
JOBS. Clarification: Magic items (except Charms) do NOT help on the job-risk roll. Omission (may have resulted from my own error - whatever the source, it's important to play balance): " . . . give him enough experience points to raise one attribute, or 1,000 experience points, whichever is less."

This was originally printed in Space Gamer #29 July 1980. This is also available here:http://thefantasytrip.game/news/2018...rrata-for-tft/

add: In essence, there was never a give-away as a result of Jobs rolls after the first few attribute gains.
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Helborn

Last edited by Helborn; 10-05-2018 at 04:55 PM. Reason: added, link added
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