Quote:
Originally Posted by Bibiribobiri
As commented on Thread "Shield Slam rules in GURPS 4e - problems?" the Slam rules seems broken [...].
Does anyone propose some house rules for a shield rush that are more realistic and ST sensitive (for an Fantasy game)?
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It may be a naive solution (I didn't try it), but why not just a quick contest of strength? The one who win makes the other fall down.
If one is running toward the other, he adds his speed to his Strength.
If one slam the other's legs, he has a bonus because he unbalances his victim. Something like +4. A labrador, for instance, could easily make a man fall down if he slammed his legs (despite of its lower strength score)...
And for the damage, just use the usual collision rules.
Quote:
Originally Posted by Bibiribobiri
How would the new shield rush deal with defenses or the wait manouver?
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The rules could be exactly the same as any other kind of attack, I suppose.