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Old 03-10-2018, 08:39 PM   #1
ajardoor
 
Join Date: Jun 2010
Default [Setting/RPM] The City of Triangle

In the year 2016 C.E., a magically adept humanity has established settlements and colonies in minor dimensions ("demi-planes", if you will) named The Outer Planes. Travel to the Outer Planes is made easy through magical gates from Earth. The first such Outer Planes to be discovered and explored was named Chesed.

And the greatest free city of Chesed, the New York City of Ritual Path Magic, is Triangle. It is a hub of interplanar trade and travel, an ancestral homeland for magicians.

Side note: Okay, while I originally wrote this up for my own fantasy setting, but you don't need to have read that for this thread - just basic facts should be enough for this thread. Ask questions, if you feel you need more information. Also, Ritual Path Magic is the only magic system, but I use a modified version of the Metatronic Generators system rather than the Magic Tools section of RPM.
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Triangle City Stats

Population: 110,500 (Search +3)

Physical and Magical Environment
Terrain: Plains
Appearance: Attractive (+1)
Hygiene: +0
High Mana (Very Common Enchantment)

Culture and Economy
Language: English, Korean, Spanish, Russian
Literacy: Native
TL: 8^
Wealth: Wealthy (5x)
Status: -2 to 5

Political Environment
Government: Representative Democracy
CR: 3 (Corruption -2)
Military Resources: $29.73M
Defence Bonus: +12

Notes:
The city is a central haven of Thaumaturgy, home to major corporate HQs (+2 to Search rolls), the Three-Points Thaumatological University & Research Institute (+3 to Search rolls for Thaumatological information), and the biggest enchanted items market in the outer planes (+3 to Search rolls).


Chesed

The first outer plane to be settled, and still the most prosperous, is an odd region - it's general climate is typical of the Mediterranean on Earth, but with plentiful unnatural features. Travellers have spotted streams of water flowing up into the sky, large metal structures in the shape of a citadel, floating islands, mushrooms bigger than humans, animals turning to stone and lightning storms producing instrumental music instead of thunder. If you're hunting for treasure, exploring the countryside of Chesed makes for a chaotic but profitable venture.
The signature magi city of Triangle is home to quite a few corporate HQs, the Three-Points Thaumatological University & Research Institute, and the biggest enchanted items market in the outer planes.
Perhaps the worst domestic threat to the good people of Triangle is a growing underground Mage supremacist movement becoming more and more violent. Despite the apparently underwhelming (and nakedly megalomaniacal) leadership of these domestic terrorists, they all still endanger the civil peace by attacking mundane nationals and those co-operating with them, causing anti-magic sentiment to rise on Earth.
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Feel free to suggest and detail any of the following (be sure to note what category of content it is);

Special Interest Groups
Cabals, covens, corps, clubs, cults, clans, conspiracies and other organisations. Detail size, membership demographics, motivations, and leadership dynamics.

Important Individuals
The good, the bad and the ugly. Backstory, appearance, general abilities, goals, etc.

Places to Go
Landmarks, neighbourhoods, and districts.

Adventure Seeds
Jumping-off points for a scenario.
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