View Single Post
Old 12-10-2017, 09:54 AM   #3
Nikosandros
 
Nikosandros's Avatar
 
Join Date: Aug 2004
Location: Roma, Italy
Default Re: An equivalent of "Take 10" or "Take 20"?

I've never seen such rules and I would be surprised to see them, since they would be far more generous than the official rules about extra time (Exploits p 6) which give +2 for double time and give +4 for 15x and +5 for 30x. They would also go against the idea that, unless an action is automatic (no die roll necessary), there's always a chance of failure (a roll of 17 or 18). Note that in 3rd Edition D&D and Pathfinder there's no automatic failure for skill rolls.
Nikosandros is offline   Reply With Quote