Re: How to give fatigue points more meaning?
Lost sleep should be a big factor for FP loss in any adventure. If you allow your characters a full night of sleep during a mission, it is a vacation, not an adventure. Instead, they should sleep a maximum of six hours a night, meaning that they start suffering from major problems after a week. Missing meals should also be a big FP sink during a mission, as most people cannot consume a full meal in 5 minutes (I would require the Fast Eater Perk for anyone who is capable of spending less than 10 minutes eating a meal).
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