Thread: New Skills
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Old 07-08-2018, 09:50 AM   #33
Join Date: May 2018
Default Re: New Skills

Originally Posted by zot View Post
Originally Posted by John Brinegar View Post
I would observe that these are not exactly talents in the sense of things that you can learn; they might make sense if taken as initial choices, but less so if taken later.
The Count of Montecristo begs to differ...
My feeling on things like this is that if they can grant consistent mechanical advantages, they should cost points and there are usually ways to rationalize characters getting them late in the game.
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