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Old 11-14-2017, 10:44 PM   #314
Ulzgoroth
 
Join Date: Jul 2008
Default Re: [Space] Fighter-to-ship ratio: what is it and why?

Quote:
Originally Posted by jason taylor View Post
1. If there are no friendly assets to be vectored closer all you are doing is watching.

2. Good question. How do you tell any of the thousands of decisions you make every day that are far more complicated then "what is the silhouette of this vehicle?" How do you tell when it is safe to cross the street or not?
Okay, you're not engaging with the question at all, and you seem to have moved the goalposts to somewhere you won't even identify.

I'm pretty sure you're not talking about fighter piloting anymore. But if you won't say what you are talking about, I don't see anything that can be discussed.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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