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Old 06-27-2018, 03:38 PM   #5
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: GURPS DF / DFRPG Random Dungeon Generator

Quote:
Originally Posted by Bruno View Post
TODO:
if I had the power to add things to your To Do list it would be these:

1 - Add a clear Entrance. As in a defined entrance point.

2 - Have a map version that lables the 'a' and 'b' stuff on the map.

EI:
East Door a: Oak door (1/2"): DR 2; HP 29; it is locked, a +2 bonus to pick the lock.

East Door b: Oak door (1/2"): DR 2; HP 29; it is locked, no penalty to pick the lock.

These doors are identical on the map, one presumes 'a' is the northernmost door... but...

3 - That room had three doors on the eastern wall, two go into a neighboring room and one to a corridor. The neighboring room only lists one door on it's western wall and that one does not match either of the previous two... so can we get the rooms to list all their doors? Or at least be labeled?



I gather the issue in #3 is probably down to the digger algorithm adding a door when it digs into a new room and the room has already propagated it's description... so... this might not be doable[list all doors], but would the "add labels to the map" be possible?

Last edited by evileeyore; 06-27-2018 at 03:42 PM.
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