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Old 08-31-2016, 05:13 PM   #43
nick_coffin
 
Join Date: Aug 2004
Default Re: Dungeon Fantasy Roleplaying Game Discussion Thread

I, for one, think this is huge.

The biggest drawback for GURPS newbies is buying 2 large hardcover books, and then the Dungeon Fantasy PDFs, and having to flip between the books (e.g., character templates and lists of appropriate ads/disads in a PDF, and the definition of those skills/ads/disads in the Characters book). It's somewhat clunky, frankly. Plus there is so much in the core books that don't apply to the setting that it may be confusing as well...

Now I want Monster Hunters, Powered By GURPS. And Action! PBG.

Last edited by nick_coffin; 08-31-2016 at 05:19 PM.
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