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Old 10-24-2019, 06:57 AM   #17
thrash
 
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Join Date: Aug 2004
Location: traveller
Default Re: Alien Genetic Engineering [Biotech/Space]

Quote:
Originally Posted by Anthony View Post
TL 12 is plenty unfair with or without genetic engineering, but I would not assume high racial averages stack with genetic engineering (i.e. TL 12 doesn't actually allow IQ+4, it allows racial IQ 14).
This is also my approach, for reasons very similar to Anthony's.

In general, there comes a point where really extreme game statistics should just be treated as "here be dragons." That is, a species with base IQ 19, Per and Will 21, is so radically different from the characters the game was designed to represent that you may as well not try to keep track. The interactions with normal-range characters would come down to automatic successes and critical failures, neither of which is intended to be routine in play.

The Orion's Arm setting does a pretty good job of expressing this, with multiple levels of transcended beings, each (by definition) incomprehensible to the previous level.
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