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Old 01-06-2018, 01:12 PM   #9
Phil Masters
 
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Join Date: Aug 2004
Location: U.K.
Default Re: [Basic] Disadvantage of the week: Cannot Speak

Quote:
Originally Posted by sir_pudding View Post
I suppose it depends on your group's tolerance for metagaming. My experience is that players with mute characters roleplay it fully.
Not “my group”; demo game players. In retrospect, I should probably have put “MUTE” in large friendly letters against that characters’ name on the sign-up sheet... It wasn’t wilfully bad play on anyone’s part, just the regular problem of demo players not getting an instant handle on their characters. I can believe it’d go better with a half-decent player who’d bought into the disad in the character creation process.
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