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Old 02-06-2017, 11:23 AM   #5
Christopher R. Rice
 
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [DF] A party's Ally?

Quote:
Originally Posted by A Ladder View Post
How would that work for constantly available then?
Assuming the GM allows it (it's usually only suitable for implanted computers, swords, vehicles, etc.). Costs are normal. So if an ally is worth 50% of your points and appears all the time for 4 PCs the cost is 2 (base cost) x 4 (frequency of appearance) = 8 / 4 (total number of PCs) = 2 points per PC. In my current campaign, the Aeon B-Team bought a secretary as a shared ally at 1 point per PC. Considering she does all the paperwork and requistion orders - that's a bargin.

Also, while it's not RAW - I use the average point total of the PCs to determine the point value of the ally. I also treat the drawbacks of allies (e.g., hurt them and you get no points for the session) equally among all those who bought it. So if you send your ally into the dangerous cave filled with dragons and stay outside you might lose character points. If none of the other PCs object they are likely to lose points too.
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