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Old 08-02-2017, 11:47 AM   #16
DataPacRat
 
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Join Date: Nov 2004
Location: Niagara, Canada
Default Re: Seeking build advice: Modern conspiracy character creation

Quote:
Originally Posted by sir_pudding View Post
I wouldn't allow it as SG because it isn't gear. It is a service contract. I definitely would allow multiple instances of Signature Gear, (but I'm thinking of adopting the Signature Gear is a perk per item rule anyway).
Life insurance, mortuary services and the like aren't adventuring expenses and are part of CoL.
Hm... I've just started reading through PowerUps6, Quirks, and one suggested example of a quirk's effect is "lost ... cash equal to about 10% of the character's income, as a lump sum monthly". Cryo life insurance costs around as much as cable TV; would treating it as such a quirk be a viable replacement for either of the 5-pointer approaches mentioned so far?
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