Quote:
Originally Posted by Michael Thayne
Oh shoot, I was wondering if there was a rule like that, but I somehow failed to find it.
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The assumed armor value for human skin of 0.5 can be hard to find and I tend to ignore it because I don't believe it to be accurate. It would make shoe leather (DR1) only twice as tough as bare skin.
I'd put the armor value of bare human skin at something more like DR 0.2.