Quote:
Originally Posted by evileeyore
I've flirted heavily with Imbuements and Players occasionlly look through it before chargen, but ultimately they think it's a waste when Real Powers (TM) are allowed (I may have to run a game with Imbuements being the only access to powers).
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Imbuements is very much a niche area, but it fills a hole that was spotted on these very forums. It's not for every player or character type, but some imbuements - such as the ability to imbue your DF Scout's arrows or Knight's sword with Penetrating Attack, giving their mundane weapons armor divisors - can be useful even in higher-powered games, letting them keep up with the Wizard/Psion.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991
"But mom, I don't wanna go back in the dungeon!"
The GURPS Marvel Universe Reboot Project
A-G,
H-R, and
S-Z, and its
not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting