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Old 05-20-2015, 08:24 AM   #12
Nymdok
 
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Join Date: Dec 2006
Location: Houston
Default Re: [Zombies] my Ultimate Zombie-Fighters game

Quote:
Originally Posted by Kromm View Post
There's also the direct "modify your zombies" route. Maybe the zombies are the result of a super-soldier experiment gone wrong.

"These nanomachines will adapt the living skin of our soldiers into an organic ballistic armor, allowing our boys to resist bullets! Don't worry, we have a plan for reversing it when they leave the service – and of course we intend to develop special IVs and other medical gear."

"Uh, Colonel Smith, the test subjects are eating Corporal Rogers."

There's nothing wrong with saying the zombie plague gives something like DR 14 (Limited, Piercing, -40%) [42] or Injury Tolerance (Damage Reduction 3; Limited, Piercing, -40%) [45].
Quote:
Originally Posted by Onkl View Post
The simplest solutions are the best solutions. And I usually don't come up with those.

I'll have to play around with the numbers and see what DR I give my baseline walker. Thanks Kromm!
http://forums.sjgames.com/showthread.php?t=65034

We did these a few years ago and they may be a bit over the top for your use, but might inspire something.

Also, check my website for the GCS versions of the sheet. See sig.

Nymdok
Confessed and Affirmed Zombiephile
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