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Old 05-05-2011, 05:12 AM   #46
Toltrin
 
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Join Date: Mar 2008
Location: Oregon
Default Re: Ogre Minis Revision Issue: Mark VII

Check out my blog for more details concerning this Mark Here.

The Mark VII would be a missile bus with an ability to shoot down cruise missiles. I would behind the Mark IVs and Mark 3s supporting their advance and shooting down any cruise missiles that happen to slip through.

Mark VII (Re-engineered by Toltrin Industries)
Points: 246
Size: 10 (It's BIG)
12 External Missiles (6/5 D3) 00000 00000
4 Main Battery (4/3 D4) 0000
24 Antipersonnel (1/1 D1) 0000 0000 0000 0000 0000 0000
96 Tread Units (DEF at 1:1)
00000 00000 000000 00000 00000 000000 00000 00000 000000 M2
00000 00000 000000 00000 00000 000000 00000 00000 000000 M1
Personal note:
I have play tested this unit against 250 VP worth of infantry and armor (25% INF, 25% GEV, and the rest MSL TNK and HVY TNK with a few SprHVYs). Surprisingly over the 6 games I played it was 3 games won and 3 lost.
Personal suggestion:
Make missile racks shoot 2 internal missiles a turn instead of just one. People would not load their back chassis with 1-shot externals if missile racks packed punch. Additionally, lets add one more defense to the missile rack (D5) to make it more survivable - there are, after all, many many unfired missiles inside ready to find their targets.

Last edited by Toltrin; 05-05-2011 at 05:32 AM.
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