Quote:
Originally Posted by LoneWolf23k
Eh, honestly, I just hate D&D's arbitrary "Wizards can't learn Healing spells, that's what Clerics are for" restriction.
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There's a reason for niche protection. It doesn't have to be the
specific niches that D&D uses, but I recommend against any options that lets a spellcaster pick and choose from all of the options in GURPS Magic.