View Single Post
Old 01-08-2018, 01:58 PM   #12
Dingle
 
Join Date: Oct 2012
Location: Ireland
Default Re: [Basic] Disadvantage of the week: Cannot Speak

Quote:
Originally Posted by vicky_molokh View Post
One of the NPCs aboard the ship in my current campaign is an alien cephalopod with Cannot Speak (and a low IQ compared to humanoids, and Hard of Hearing to the point of not treating human speech as a communication mode). Almost the whole last session has been spent on trying to communicate with it using ad hoc signs and symbol-drawings. If they keep this up, I think it's absolutely reasonable for them to buy a sign language of their own joint invention.
What did this cephalopod know or do to convince the characters to try communicating with it?
Dingle is offline   Reply With Quote