Re: [GM] a Gods tool - the Shell
Modular Abilities can be interesting to work with, a friends and I once built a powers based spell casting system off modular abilities that ended up at less than 1pt per additional point in the power.
The 10 points for 1 point allow you to swap that one point around as much as you like with a second of concentration. If you add some limitations they will bring the cost down very quickly.
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Maxwell Kensington "Snotkins" Von Smacksalot III
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