Quote:
Originally Posted by Greg 1
DF tends not to include skills and advantages in their templates that won't be helpful in the dungeon.
That suits many games fine, but some parties do a lot outside the dungeon too (just for example, urban adventures involving mysery and social interaction).
If you were going to give DF PCs some extra points for "useless" skills, how many points (if any) would you give?
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In my DF Aersalus campaign I gave 15 extra points purely for social traits. It worked pretty well.