Quote:
Originally Posted by johndallman
Jango Beck, from Norman Spinrad's novel Passing Through the Flame. The book is set in the 1960's California music industry, and Beck is a record company executive. His trick is simple: whatever you try to do against him, he's anticipated and your actions will benefit him. Eventually, the protagonists realise they should leave him alone.
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IME, that kind of villain in a game gets rather annoying fast. In a novel, it works; in a game, if the PCs have zero chance of succeeding, why even bother having the game?
IMO, this is the
worst kind of villain to use in a game.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991
"But mom, I don't wanna go back in the dungeon!"
The GURPS Marvel Universe Reboot Project
A-G,
H-R, and
S-Z, and its
not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting