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Old 01-30-2015, 03:55 PM   #5
Thunderjoe
 
Join Date: Aug 2014
Default Re: Post-Apocalypse Wasteland Adventure

Quote:
Originally Posted by Ghostdancer View Post
I'd really bump the point value to 200 or so if you are going to get anything like the typical wasteland survivor. People that wander around after the apocalypse need to be generalists - not specialists. In GURPS this means you need to throw some more points the players way.
That might be a good idea. I'll try building a handfull of characters and see how it goes.

Quote:
Originally Posted by tshiggins View Post
Mutant motorcycle gangs in leather bondage gear, prowling the remnants of the highways through the wastelands.
Wouldn't be the wasteland without road warrior would it?

Quote:
Originally Posted by tshiggins View Post
In other words, you need to think about vehicles. How do people get from one place to another? Do automobiles or old locomotives, exist? What about aircraft, or boats?
Some groups have maintained the ability to maintain a limited number of motorized vehicles. Not enough to use constantly and most people would have to walk or ride and animal. Boats would still be a common form of travel. Aircraft would be reserved for the remnants of the government or some other group that may maintain at before war tech level but would be very rare and even they wouldn't use them all the time. I'm not sure about locomotives though. I'd think that it'd be hard to maintain them in this situation.

Quote:
Originally Posted by tshiggins View Post
As for characters, you have a few obvious choices:
All good suggestions. Thanks for the input.

Last edited by Thunderjoe; 01-30-2015 at 04:55 PM.
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