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Old 09-06-2014, 07:25 AM   #18
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Cosmology and game mechanics for Dream Worlds

Quote:
Originally Posted by Ghostdancer View Post
Actually, I did exactly this. For humans they all had "pseudo-Status" that was equal to 0 plus any levels of Wealth gained Status or bought Status and a reasonable background - but it was all bunk. They didn't have anything to go with the status level people just treated them that way. This was a feature, if they wanted to operate in both worlds I treated status as a slashed statistic. The first was the status for your world and thesecond was for the other. You bought your world's status normally, but for the other world you bought it at as a alternate ability.
There are rules for something like this in GURPS Social Engineering, in the discussion of reference societies and characters who change reference societies.

Bill Stoddard
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