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Old 04-23-2018, 10:27 AM   #29
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Should Plate Armor be Harder to Penetrate?

Quote:
Originally Posted by vicky_molokh View Post
Unless you expand the ST range into something like 5-40, you'll get stuck with having less damage variation than GURPS already had.
That's pretty much working as intended, though you can add some differentiation between stats via divisors (ST 10 does 3d6/3, ST 11 does (3d6+1)/3, etc).
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