Quote:
Originally Posted by evileeyore
Not necessarily.
There's a saying in contract work; "There are three things; fast, cheap, and good. You can pick two."
Mail seems to be Good and Cheap, where segmentata is only fast (it's the one 'that proves the rule')....
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I'm, not sure mail was cheap, because 'slow' in this case also involves skilled labour and skilled labour wasn't cheap.
Quote:
Originally Posted by DocRailgun
the point of what Kromm was saying - which seems to me to have been that sometimes games shooting for realism have poor choices. Not everything has to be optimal. ...
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Yep +1