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Old 03-27-2014, 06:46 PM   #25
Þorkell
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Join Date: Jan 2005
Location: Reykjavík, Iceland
Default Re: Talents & Martial Arts

Quote:
Originally Posted by Fred Brackin View Post
He's going to want his best combat skills at DX+2 or more. Just one pt in other DX-based skills might well be enough. If that's still too much use Dabbler.

As to why custom Talents are bad it's not so much that they're "bad" as they are _whiny_. "I want a character who's good at a lot of DX-based Skills without having a high DX and I want it to be cheap too! So change the rules until I can get what I want!" irritates me.

There's usually a better, simpler answer elsewhere in the rules.
So a character, such as the aforementioned Barristan Selmy, who has a reputation (which he can back up) as being one heck of a swordsman (and not too shabby at other weapons) has his best weapon skill at DX+2? What DX stat would you give him? 12? 16?
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