Quote:
Originally Posted by jsbrewster1
But do either of those directly affect your ability to swing a sword, shoot a gun, kick an opponent? I ran a combat, one opponent was at -12 hit points out of 11, so a total of 23 damage, but still able to fight normally, with an HT of 12 he made his consciousness roll every time. It just seems like there should be a more significant penalty for going into negative hit points.
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Also note that at -12 HP, the roll to stay conscious is 11 (-1 per full multiple of HP below zero). At -22 that becomes 10, a 50% chance every turn to pass out (if taking any maneuver other than "Do Nothing").