Re: [Game] Generate a military sci-fi setting
A12
Civilized? About 8-12; depending on your definition of "civilized". Some have traditions differing from the norm so sharply that only the most xenophilic would call them civilized.
For example, the Khorchon have a complicated system of dominance that is often violent, slaughter the children of enemies, as well as practice cannibalism. It is important to remember that not all civilizations are monospecies, and many polyspecies civilizations predate the crash by hundreds of years.
Many species were wiped out or rendered non-viable during the crash. A few have gone into cold sleep until they can be returned to viability.
Each species taken on board had a large habitat similar to their homeworld constructed for them, as well as a selection of animal species. Only one species, the Chekta (AKA "fuzz rabbit"), had any viability as an uplift species.
Q13
Energy weapons or slugthrowers?
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