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Old 01-12-2018, 04:14 AM   #12
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: [TG] A grapple is mutual?

Quote:
Originally Posted by Ultraviolet View Post
But in the example:
A grapples B, but rolls 0 CP. B grapples back, at no penalty, and rolls non-zero CP. A is now hampered on his next turn.

How is that different from:
A does nothing (or attempts a grapple, but misses). B grapples A, and zolls non-zero CP.A is now hampered on his next turn.


Is there any advantage for B in the first example?
A has not only failed to do anything worthwhile on their turn (I.e wasted their turn) they have also functionally given B a free grapple attack out of their sequence, albeit a 0CP but one which can then be built on in their turn!

Now B can attack to improve their grapple and doesn't worry about hit locations for doing so against the locations A grappled B with (so is a good set up for joint locks* on hands & arms)

But if they want they can go straight to grappling action that requires a grapple to be established, as a grapple has been established

Although since they they won't have any CP to leverage or set limits with when doing so they're limited in their choices here but they can change position for instance (although again without 0CP it's harder to do and their opponent can then break free easier on their turn, and it may take a GM's ruling to decide what this ends up looking like)


*A has basically given B their wrist/elbow for free, although B will need to improve their grip on it in order to leverage that into an effect!

Last edited by Tomsdad; 01-12-2018 at 06:12 AM.
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