Quote:
Originally Posted by johndallman
Please don't call it a skill unless you buy levels in it using the skill cost progression. You'll confuse people, and buying a spell skill based on another skill doesn't work.
Yes, I am being picky about terminology. Plugging a new subsystem into a mildly complicated game system like GURPS is a lot easier if the terms are correct.
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Thanks very much, John. This was extremely helpful in my sharpening up the concept. I needed to firmly place things into categories of attribute, advantage, and skill.