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Old 06-29-2017, 03:04 PM   #5
Phantasm
 
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Join Date: Jun 2006
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Default Re: Has anyone looked at TLs for 3rd ed and 4th ed

Quote:
Originally Posted by adm View Post
I think a major mistake was made in capping TLs at 12, trying to model settings like GURPS Uplift based on David Brin's novels, just got pointlessly more difficult.
Agreed. TL12 seems to have two modes: the gear that is a logical progression from the TL10-11 gear, including some TL12^ gear that progresses easily from TL10^ and TL11^, and the gear that is "this stuff is so far in advance of everything that TL12 is the only place to put it".

As a house rule, I place the latter stuff as "TL13". This also lets folks run a hypothetical TL12 Star Trek game with "even more advanced tech civilizations" possible.
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