Re: [Basic] Advantage of the Week (#38): Dark Vision, Night Vision
Why would you expect the Talents volume to say anything at all about Night Vision?
We had a vigorous discussion of the illumination levels that went with different darkness penalties in connect with GURPS Powers: Enhanced Senses.
GURPS Fantasy introduced a variant of Night Vision: Taking any level of it as a zero point feature, if you define that as your native light level and suffer penalties for brighter environments as well as dimmer. This actually is just as plausible as a realistic trait for owls or deep sea fish.
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Bill Stoddard
I don't think we're in Oz any more.
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