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Old 11-03-2019, 02:49 PM   #3
DAT
 
Join Date: Jan 2005
Location: Idaho Falls, Idaho
Default Re: Alternative Traveller Setting Ideas

Traveller Transhuman Space (First Contact)
Description: The Earth and rest of the Sol system have an accelerated radical hard science technology development, with genetic engineering (human genetic upgrades, transgenic parahumans, and biogenesis formed bioroids), nanotechnology, cybernetic implants, biological to digital interfaces, artificial intelligences, digital consciousness, and extensive space colonies (Mars, Luna, Titan, L4/L5 Space Stations, Ceres, and numerous other asteroids) reached with reaction drives. In 2103, based on research derived from studying a primordial black hole, FTL Jump Technology is invented. By 2107, true Jump-1 drives are able to be produced. But since there are no other star systems within a parsec of Sol, and the mathematics of jump navigation seemed to imply that a jump into empty space was not possible, there seemed to be little practical application for the technology, other than vastly shortening trips to the outer system. In 2108, the USA starts on an ambitious program to launch a manned (human and informorph) expedition to Barnard’s Star, two parsecs coreward. A rogue planet, Helios, 1 parsec from Sol and Barnard’s Star was located, and the jump space navigation mathematics worked out. After an initial scouting mission to Helios, several trips were made by craft to establish a refueling station called Helios Station. During this time, the final touches were made on constructing and testing the USSV StarLeaper One, the largest jump capable ship constructed to date. The USSV StarLeaper One, is commanded by USAF Colonel Lorette Strider, an American, and has a multinational crew. Its mission is to travel to Barnard’s Star via Helios Station and become the first Earth ship to visit another solar system. The PCs, are part of the crew.
Adventure Themes: Exploration - First Contact.
Races: The game starts human centric.
Technology: The hard tech from the Transhuman Space setting, with Traveller Jump tech is available.
Key Differences: Radical Hard Tech Earthers meet the retro safe-tech superscience Vilani and their Ziru Sirka.
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