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Old 06-01-2015, 03:19 PM   #10
malloyd
 
Join Date: Jun 2006
Default Re: [Basic] Skill of the week: Fast-Talk

Quote:
Originally Posted by Not View Post
I find it useful to contrast this to other Influence skills. My thinking is that you don't really need any of the others.
Maybe not if you are a typical murder hobo, but if you are expecting to deal with these people again tomorrow it has weaknesses. Though certainly most influence skills have a lot of overlap of applications.

The major problem with Fast-Talk is that it is fundamentally short term - if they think about it long enough that it is no longer a [snap] decision, they can change their minds. It's best use is to convince people to do things they are never going to think about again and thus will never reconsider - they give you a trivial refund, or waive you through the checkpoint, or sign your petition to get you to go away and forget you. If it's not the sort of encounter people forget about in a few minutes, Fast-Talk may not be the best choice. Despite what it says in Basic it's actually rather marginal for confidence artists (a good con is more involved, and takes more time, than Fast-Talk will readily support).

Although it is true that you if you make a point of only convincing people of things that are reasonable in themselves, they are likely to go along with them even after they reconsider, and may only slightly resent you, and sometimes they'll stick to even a bad deal out of embarrassment and just hate you for it, so it's not impossible to reach lasting agreements with Fast-Talk, just less that ideal.
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MA Lloyd
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