Quote:
Originally Posted by Skarg
Hehe! Now that's a creative idea! It would be interesting to try to see the differences, but the combat systems are quite different, and represent different things, and there are several points you'd need to decide which system applies. For example, GURPS turns are 1-second each versus 5-second TFT turns. There's no Engagement in GURPS, so you'd have to interpret that as only the TFT player gets engaged, or only the TFT player engages anyone, or neither or both. That kind of question would keep coming up. Having played both systems extensively, and converted a massive TFT campaign to GURPS and played it as GURPS, it is possible and interesting to convert, but they play extremely differently.
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Yes, because the scales are different. And the time/phase scales is different too.
After the TFT figure attacked, how many 1 second attacks can a GURPS figure launch, before the TFT figure can attack again after 5 seconds of play have elapsed. and it becomes his action phase again?
JK