Quote:
Originally Posted by Flyndaran
Monsters made of innards always remind me of Humbaba from Gilgamesh who according to one text has a face like coiled entrails. Somehow, until I just looked it up, I thought his entire body was that.
How would you give this, essentially skeleton with skin, unique descriptions other than in manner of movement?
|
I pictured a skull with no eye sockets at all just a smooth curve of bone. The mouth then becomes something to focus on. Maybe a tongue that comes into play when it's grappling to up the ick factor.
I pictured this one quite plain in appearance, the movement was the big thing, I will have to have a bit of a think about a straight visual description.
I sometimes use the less is more approach when GMing, let the player fill in the details in their own head. This one was a bit like that. How does your imagination fill in the gaps? (Answering a question with a question I know)
Aside
Thinking about grappling you could always add more arms (or other grappling appendages)
Edit
Thought about it and I would thinking playing on the idea of "subtly wrong" might work.
"The wrist seems to have too many bones" or "the rib cage is sitting too far back"