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Old 08-27-2007, 02:58 PM   #8
lambda
 
Join Date: Aug 2007
Default Re: What does main-gauche buy me?

Quote:
Originally Posted by Icelander
GURPS Martial Arts is very likely to alter the parameters this answers is based on and I recommend that you get it before building a fencer. It's chock full of options for fighting, treats fencing in some detail and allows your to build precisely the fighting style you want.
Well, I'm really throwing fencing into a game where fencing isn't likely to be too common, so I don't need to deal with it in all that much detail. This is a game set in the Serenity universe, and I'm from a world where fencing was common but am now in a situation where fists & guns are more common; my fencing skill is a bit of an oddity.

Quote:
Originally Posted by Icelander
What then Main-Gauche skill gives you is the ability to use it in the off-hand without penalties and to use a Knife-sized weapon with a penalty to Parry. With Main-Gauche, you shouldn't need the Knife skill.

But what Main-Gauche mostly gives you is Knife skill with a French accent. ;)
Oh, I didn't realize that Main-Gauche could be used for regular fighting in the dominant hand; I thought it was only for parrying in the off-hand.
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