Quote:
Originally Posted by Jackal
And yes, the Self Mastery HP/mana bonus was very narrow. But the trade-offs were interesting in any case.
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Sure, I think a certain amount of that is fine, and good for being able to make someone big and somewhat durable but not necessarily all that strong. I just wouldn't want people adding large piles of hit points as a regular way to become hard to kill (as is the norm in so many other games).