Thread: Forced Retreats
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Old 09-11-2019, 03:16 AM   #12
Brazen Hussey
 
Join Date: Sep 2019
Default Re: Forced Retreats

Thanks Skarg, it looks like I might need to just play a bunch and come up with my own preferred rules with this. I totally agree with you that having forced retreats potentially incur dangerous consequences = fun. But I also don't want player characters stuck with cheap deaths they could do little to avert.

Most of the time the ability to shift before an action should keep them away from the pits.
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