View Single Post
Old 11-19-2021, 12:23 PM   #4
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Delvers to Grow Unofficial modules

DIVINE DABBLER
You have learned a little spellcasting. You are nowhere near as good at casting spells as a cleric or a druid, but you have an extra tool in your toolbox when there’s an emergency.
PREREQUISITES: Holy Warrior or Scout.
SECONDARY CHARACTERISTICS: Per +1 (Scout) [5] or Will +1 (Holy Warrior) [5].
ADVANTAGES: Divine Dabbler [10].
SKILLS: Put 1 point into each of 10 spells.

The “Divine Dabbler” advantage does two things:
1) It gives you access to 10 different spells. Casting these spells is dependent on Sanctity (for holy warriors) or Nature’s Strength (for scouts). It does not give you any bonus to casting. Nor does the Holiness advantage. Be happy that you can cast spells at all.
2) It allows you to cast these spells using Perception (for scouts) or Will (for holy warriors) instead of IQ.

Holy Warrior: Armor, Bravery, Final Rest, Light, Might, Minor Healing, Purify Water, Sense Evil, Sense Spirit, Shield, Vigor.
Scout: Beast-Rouser, Best-Soother, Coolness, Detect Poison, Find Direction, Purify Water, Quick March, Seek Food, Seek Water, Warmth.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is offline   Reply With Quote