View Single Post
Old 10-20-2017, 10:58 PM   #3
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Magical traps (spoilers)

Always on but not each second. Each trip through requires one resistance roll. You can crawl through, run through, walk in and stay there, or whatever and be affected just once . . . but if you walk out either end, then you have to resist again the next time you enter. Think of the whole corridor as a cursed item that affects you once per touch.

And yes, resistance works as it would for a Resisted spell (Spells, p. 14) cast at skill 15 and resisted by HT.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote