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Old 03-21-2016, 10:44 PM   #38
khorboth
 
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Join Date: Aug 2007
Location: Denver, CO
Default Re: 1980s American Cars, Guns, Gadgets and Consumer Goods [Atmosphere, look, minutiae

Another option for the car is the AMC Eagle. It's a station wagon with off-road capability. It was not uncommon to see them retro-fitted with luxury. The wooden side-paneling was almost always left intact, though.

As mentioned, to switch to 4-wheel drive, one had to go out and manually turn a dial in the middle of the front hubs. This was easy in good conditions, but could be difficult when wet, weathery, or on bad ground. It was also common to have to back up a few feet to get the transfer case (secondary transmission) to switch into 4-wheel drive.

FBI agents of the era would have a pager to tell them when to call in for orders. Possibly with a set of memorized numeric codes so the instructions could be given directly. Reception outside of cities was a bit sketchy, though interstate highways were all covered.

Candy:
Pop rocks were popular. They were a very sweet fake-fruit flavored candy. They came in a packet like vegetable seeds are commonly sold in today, and were a bunch of small (2mm diameter) irregularly shaped lumps of brightly colored sugar. They would fizz in one's mouth creating a unique feeling. Think about grinding up alka-seltzer and pouring it into your mouth. There was a persistent urban legend that eating those and then drinking soda would make your stomach rupture.

Gum:
Bubble tape. It came in a container very similar in size and shape to what contains chewing tobacco, and dispensed similar to scotch tape. It was more than 6 feet of continuous bubble-gum stick. The flavor was pretty standard bubble-gum, and lasted no longer than cheap gum.

A few flavor notes:
Recreational off-roading was called "Jeeping" no matter what brand of vehicle one drove.

There were no "mobile phones" or "cell phones," only "car phones." The handset was connected to the main unit by a curly cord. Expensive ones could be used on battery power, and the unit could be carried like a satchel. Handheld devices like the Motorola "brick" were still fairly rare, very expensive, and had terrible reception in comparison to ones with a large box.

Car Phones would be best used by pulling over. One couldn't drive more than a mile or two without loosing the call due to getting out of range of the tower. Phones didn't start smoothly switching from one tower to another until the 90s, so you were stuck with whatever cell you were in when you picked up the phone. Reception on these was mostly limited to urban areas, and the major highways had major dark areas especially in less-populated areas. A successful business could pay for towers to be installed at their facility or near the home of their CEO, but doing more than one or two was prohibitively expensive.

T.V. was in a weird flux state. With cable becoming ubiquitous in urban areas, the era of the time-based TV show was ending, but not over yet. Kids cartoons were on Saturday mornings. Shows for teens were in the early afternoon, with the most popular shows being saved for "prime time" Daytime TV was an odd mix of old reruns and soap operas. A few cable networks were starting to offer cartoons all the time, or soap operas non-stop, but it was rare.

An odd government program at this time (which was not common knowledge) had every major show run one "very special episode" which departed from whatever its regular theme was to hammer home a "drugs are bad" message.

This was near the height of the D&D scare. It was believed by the mainstream, and some at the FBI, that D&D made people crazy. It was linked to suicides, murders, and devil worship by politicians and pop psychologists. Note that the mainstream was totally unaware of the existence of any other role-playing games, and would only refer to them as "like D&D."

Devil worshipers were often cited as the cause of disappearances and murders by the uneducated public, particularly the more religious. It was common (though false) knowledge that there was an epidemic of young people being recruited into satanic cults and then brainwashed into killing their family and friends.

Long distance telephone companies were advertising aggressively. Calling outside your state cost a per-minute rate. Plans changed constantly and were far more complicated than the service warranted. Much like cell-phone plans in the 90s, they could take "per minute" and "free minutes" and spin them into an incomprehensible mess. One would expect to see billboards, TV commercials, radio ads, and telemarketers all in the regular course of a day.

Last edited by khorboth; 03-21-2016 at 11:10 PM.
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