Quote:
Originally Posted by johndallman
How's this?
Quickstep (Stealth). Hard, default Stealth-5, cannot exceed Stealth-2. This technique allows you to buy off part of the -5 penalty to Stealth for moving faster than Move 1. Specialisation by terrain type is required, but "indoors" is a valid specialisation, in addition to the list of terrain types from Survival.
|
If your limit it to both terrain type AND not full penalty is
really does need to be Average not Hard.