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Old 09-17-2010, 09:32 PM   #22
Christopher R. Rice
 
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: Help creating life-draining touch ability?

Quote:
Originally Posted by vitruvian View Post
Sure, but are plants living things according to the GURPS rules or not? ;-)
Well it is a bit of a grey area with the current books, but when GURPS Plant Magic comes out it will define it a bit more. Scott did a fantastic job with that by the way and I was very proud to be a part of that playtest.

I came across this problem a couple of years ago and pretty much ruled the same thing for my campaign that Kromm did.

Also if cost is a problem for Leech just make them alternate abilities of one another, or add Cosmic, affects [type], +50%.

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