Quote:
Originally Posted by HANS
> In GURPS SPECIAL OPS 3e, the SEAL package costs 200 points. This won't be enough in GURPS 4e. I am currently writing on a new project with SEAL involvment, and my template cost 275 points, IIRC.
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275 sounds pretty close to me. I was able to pare it to 250 but to be honest, I'm not very happy with it, and an extra 25 pts would likely fix the shortcomings.
Unfortunately, there isn't much skill degredation as she (yeah, she) is moving straight from the SEAL team into a covert special ops (spies and more) team. She is going to be the punch on the covert team when things head for hades. Amazingly enough, it was easier to make a James Bond clone, than it was to make a SEAL. Who'd have thought it.